As promised, Spell Balancing is now in Beta! Find out how to access the Beta, as well as the changes made.
The first run of spell balancing changes is now available in Open Beta through the DOFUS Touch Early app.
How do I access the Beta?
- If you're on an Apple device, visit the App Store, look up the application "DOFUS Touch Early", and download it.
- With Google, you'll need to use this link on your mobile device to access it.
If you already have the app, all you need to do is update it from your app store.
Kindly post your feedback and bug reports in our Beta Feedback category in the forum.
No reward is planned, but you'll get the satisfaction of contributing to the update's success!
Changelog
Below are all the changes related to spell balancing in this beta. Other balancing and modifications, which are either more complex or require development, are to follow and will be discussed in the same way.
Please note: The illustrations for some spells and spell icons have not yet been updated properly; this will be updated later on in the beta.
Sadida
- The Tree of Life spell has been replaced by a new Summon, the Groute. Replaces the targeted doll with a controllable tree that can:
- Push a target
- Shorten the length of bewitchments
- Heal in an area of effect (3 cells around itself)
At the end of its turn, it disappears and heals any of its owner's dolls on the battlefield.
Osamodas
- Spiritual Leash: The leash will now apply a 25% resistance penalty to allies as long as the revived target is alive.
- Toad: Can no longer be cast on a revived target.
- Natural Defence: Can no longer be cast on a revived target.
Enutrof
- Bribery: The spell can no longer be cast on the first turn.
Iop
- Precipitation: The spell can no longer be cast on the first turn.
- Intimidation: The number of casts per turn is now 3 at spell level 6. The number of casts per target is now 2 per turn at spell level 6.
Feca
- Truce: Will now apply the Pacifist state to its caster on the turn after being cast. This state prevents the caster from causing damage (of any source), such that they can no longer sidestep this spell's limitations by casting it at the end of the turn. It will, however, disappear at the end of the turn.
- Fraction: Is now "Ataraxia". Will apply a shield that reduces the damage inflicted by the next attack to zero before disappearing.
- Spell Rebound: Is now "Barricade". Reduces all close-combat damage suffered for 1 turn, and increases the target's MP if they suffer ranged damage.
- Immunity: Is now "Bastion". Reduces all ranged damage taken. Increases the target's Power if they suffer close-combat damage.
- Glyphs: The Feca's glyphs no longer deal damage to allies when these allies are inside the glyphs.
Ecaflip
- Reflex: The erosion value applied is now 10, 11, 12, 13, 14, and 15% at levels 1, 2, 3, 4, 5, and 6 respectively. Its range is now 3, 3, 4, 4, 5 instead of 3. Damage has been reduced at all spell levels.
- Rough Tongue: Inflicts Fire damage on enemies. On an enemy: Reduces range for the current turn, but increases it on the following turn. On an ally: Increases range for the current turn, but reduces it on the following turn.
Masqueraider
- Coward Mask: The spell no longer applies the Weakened state to the caster. The dodge bonus has been replaced by an MP bonus.
Xelor
- Slow Down: The spell now costs 2 AP to cast.
- Haziness: The spell now removes 2 undodgeable AP from all targets in its area of effect for 1 turn. All targets affected will recover 2 AP on the following turn.
Rogue
- Bombs: Their health is now 25% of the caster's HP (up from 20%).
- Boombot: The spell can no longer be cast on the first turn.
- Extraction: The spell no longer has a minimum range. Damage has been increased at all spell levels.
Sram
- Tricky Trap: Is now a 1-cell cross trap. Once triggered, it draws any targets on the trap toward the center. Inflicts Fire damage.