Are you at the point of tearing your hair out in finding balanced PVP maps for your tournament? Are your fingers tired of going through dozens of maps in order to watch matches? You don't have to stress out any longer, an area entirely devoted to PVP matches will be implemented in the game in the coming months.
6 new PVP maps will be available:
- 2 maps for melee matches
- 2 maps for mid-range matches
- 2 maps for long range matches
We are inviting you to participate in the development of these new maps, by drawing up their tactical layout before they go through the hands of our Level and Game Designers.
If you want to take part in this community event, you will have to follow three simple steps:
Step 1: Use the following grid as the base of your work
Step 2: Place the obstacle and starting position tiles in a strategic way
: Starting positions for Team A.
: Starting positions for Team B.
: Prevents movement.
: Prevents movements and blocks the line of sight.
While doing so, you will need to keep in mind the following restrictions:
- The map must be perfectly symmetrical.
- The map must stay empty on the sides in order to integrate background elements.
- The map must stay easy to read while in graphical mode, which means you should prefer several little obstacles over big obstacles.
- The map must have exactly 5 starting position tiles for each team.
- Keep in mind the maps have 3 categories: melee, mid-range and long range.
- You can submit 1 map category or even all 3.
Example here.
Step 3: Post your map composition in this thread by the 24th of September
We will then put all the entries, from all communities, together. 3 maps will be selected and implemented by our Level Design and Game Design teams, along with 3 more of their own creations.
The designers of the 3 chosen maps will also be rewarded with a Gerbean Pet as thanks for their contribution.
Are you feeling inspired? Now show us an awesome PVP map worthy for tournaments!